Numerical Example (cont).
Calculate 2x2 Texel locations to average
T00 = texel at (u0,v0) = texel at (32-0.5, 24-0.5)
= (31.5,23.5) = (31,23) (truncate)
T01 = texel at (u0,v1) = texel at (31, 24)
T10 = texel at (u1,v0) = texel at (32, 23)
T11 = texel at (u1,v1) = texel at (32, 24)