Alias
Formal Definition
An alternate name for an existing
named entity.
Simplified Syntax
alias alias_name :
alias_type is object_name;
Description
The alias declares an
alternative name for any existing object: signal, variable, constant
or file. It can also be used for "non-objects": virtually
everything, which was previously declared, except for labels, loop
parameters, and generate parameters.
Alias does not define a new
object. It is just a specific name assigned to some existing object.
Aliases are prevalently
used to assign specific names to slices
of vectors in order to improve readability of the specification (see
example 1). When an alias
denotes a slice of an
object and no subtype indication is given then the subtype of the
object is viewed as if it was of the subtype specified by the slice.
If the alias refers to some
other object than a slice and no subtype indication is supported then
the object is viewed in the same way as it was declared.
When a subtype indication is supported then the object is viewed as
if it were of the subtype specified. In case of arrays, the subtype
indication can be of opposite direction than the original object
(example 2).
Subtype indication is allowed only for object alias declarations.
A reference to an alias is
implicitly a reference to the object denoted by the alias (example 3).
If an alias denotes a
subprogram (including an operator) or enumeration literal then a
signature (matching the parameter and result type) is required
(example 4). See signature
for details.
Examples
Example 1
signal Instruction :
Bit_Vector(15 downto 0);
alias OpCode : Bit_Vector(3 downto
0) is Instruction(15 downto 12);
alias Source : Bit_Vector(1 downto
0) is Instruction(11 downto 10);
alias Destin : Bit_Vector(1 downto
0) is Instruction(9 downto 8);
alias ImmDat : Bit_Vector(7 downto
0) is Instruction(7 downto 0);
The four aliases in the example above denote four elements of an
instruction: operation code, source code, destination code and
immediate data supported for some operations. Note that in all
declarations the number of bits in the subtype indication and the
subtype of the original object match.
Example 2
signal DataBus :
Bit_Vector(31 downto 0);
alias FirstNibble :
Bit_Vector(0 to 3) is
DataBus(31 downto 28);
DataBus and FirstNibble have opposite directions. A reference to
FirstNibble(0 to 1) is equivalent to a reference to DataBus(31 downto 30).
Example 3
signal Instruction :
Bit_Vector(15 downto 0);
alias OpCode : Bit_Vector(3 downto
0) is Instruction(15 downto 12);
. . .
if Opcode = "0101"
-- equivalent to if Instruction(15 downto 12) = "0101"
then
. . .
Both conditions are exactly the same, but the one where alias is used
is more readable.
Important Notes
-
VHDL Language Reference Manual uses the name 'entity' to denote a
language unit, i.e. object, parameter etc. It is completely different
idea than a design entity.
-
Many synthesis tools do not support aliases.
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